For the complete documentation index, see llms.txt. This page is also available as Markdown.

Abilities

This is not final Output

These weapons are mostly like magic and can cause damage between the range of 15-25. They have a cooldown time of between 5-7 seconds. Some example

  • Fireball: Causes damage within a certain radius

  • Ice spell: Slows down the movement of the target

  • Lightning spell: Deals damage to multiple enemies within a certain range

Each of these Abilities have below attributed and are very important aspect in terms of In match Shop Upgrade

  • Life of weapons

  • Weapon combinations

  • Levels of weapons

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