Abilities

These weapons are mostly like magic and can cause damage between the range of 15-25. They have a cooldown time of between 5-7 seconds. Some example

  • Fireball: Causes damage within a certain radius

  • Ice spell: Slows down the movement of the target

  • Lightning spell: Deals damage to multiple enemies within a certain range

Each of these Abilities have below attributed and are very important aspect in terms of In match Shop Upgrade

  • Life of weapons

  • Weapon combinations

  • Levels of weapons

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