> For the complete documentation index, see [llms.txt](https://docs.warlands.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.warlands.io/whitepaper/gameplay/weapons-and-abilities.md).

# Weapons And Abilities

<figure><img src="https://812459063-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FQO4Au2xPOc9Kg8EI1Daq%2Fuploads%2FYH96BX764hfZyEX1n2BR%2FUI_GameplayWarlands.png?alt=media&amp;token=4f0fb786-8de1-4c40-8981-930e0374f5b7" alt=""><figcaption><p>This is not final Output</p></figcaption></figure>

In Warlands, players do not choose a character class but instead choose a weapon class. Currently, there are three base weapons in Warlands: Sword, Bow and Arrow, and Magical Staff.

When a player mints or purchases a character in Warlands, they can get any of the weapon classes randomly. For example, the user gets a random character X from a loot box that character X can randomly get any of 3 weapon class and 2 passive abilities

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