Warlands
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  • Warlands
  • ๐ŸŽฏMission and Vision
  • Gameplay
    • โ„น๏ธOverview
    • ๐ŸŽฎPlayability
      • Phase 1
      • Phase 2
      • Phase 3
      • Phase 4
    • โš”๏ธWeapons And Abilities
      • Base Weapons
      • Passive Abilities
      • Abilities
      • Zone Abilities
    • ๐Ÿช™Gold and Store
    • ๐ŸฆธHeroes Faction
  • Tokenomics
    • ๐Ÿ’ฐNFTs
      • ๐ŸฆธHeroes and Mounts
      • ๐Ÿ๏ธIslands and Monsters
      • ๐ŸŸ๏ธGuilds and Stadium
    • ๐Ÿช™Warlands Token
  • Warlands Universe
    • ๐Ÿ…Esports
      • ๐Ÿ†Competitive
      • ๐Ÿ’ธGuild Battles
    • ๐ŸคCommunity
      • Telegram
      • Discord
      • X(Twitter)
      • Youtube
      • Instagram
      • Medium
  • Player Driven Economy
    • ๐ŸŽฎGame Cycle
    • ๐Ÿ†“Freemium
    • ๐Ÿ’ตMonetize
      • ๐Ÿ“ฒAdvertising
        • ๐ŸŽŸ๏ธGamepass (Entry Tickets)
      • ๐Ÿ‘œIAPPS-PURCHASING
      • ๐Ÿ“œScholarships
      • ๐ŸคGuilds
        • TOURNAMENTS
      • ๐Ÿช„Monthly Subscriptions
      • ๐Ÿ‘•Merchandising
      • ๐Ÿ—๏ธWithdrawals
      • ๐Ÿ›’In Game Shop
    • ๐Ÿ’ณFees
  • Development
    • ๐Ÿ‘ฅTeam
    • ๐ŸŽฏRoadmap
    • ๐Ÿ–ฅ๏ธTechnology
      • Smart Contract Audits
  • The Company
    • ๐Ÿ”ฅWarlands Corp
  • DISCLAIMER AND RIGHTS
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  1. Player Driven Economy
  2. ๐Ÿ’ตMonetize

๐Ÿ‘•Merchandising

At Warlands we think that one way to start connecting the metaverse with the physical world is through everyday objects that we use on a daily basis such as t-shirts, mugs, computer mousepads, sweatshirts or limited edition action items.

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Last updated 1 year ago