Warlands
  • Warlands
  • đŸŽ¯Mission and Vision
  • Gameplay
    • â„šī¸Overview
    • 🎮Playability
      • Phase 1
      • Phase 2
      • Phase 3
      • Phase 4
    • âš”ī¸Weapons And Abilities
      • Base Weapons
      • Passive Abilities
      • Abilities
      • Zone Abilities
    • đŸĒ™Gold and Store
    • đŸĻ¸Heroes Faction
  • Tokenomics
    • 💰NFTs
      • đŸĻ¸Heroes and Mounts
      • đŸī¸Islands and Monsters
      • đŸŸī¸Guilds and Stadium
    • đŸĒ™Warlands Token
  • Warlands Universe
    • 🏅Esports
      • 🏆Competitive
      • 💸Guild Battles
    • 🏤Community
      • Telegram
      • Discord
      • X(Twitter)
      • Youtube
      • Instagram
      • Medium
  • Player Driven Economy
    • 🎮Game Cycle
    • 🆓Freemium
    • đŸ’ĩMonetize
      • 📲Advertising
        • đŸŽŸī¸Gamepass (Entry Tickets)
      • 👜IAPPS-PURCHASING
      • 📜Scholarships
      • 🤝Guilds
        • TOURNAMENTS
      • đŸĒ„Monthly Subscriptions
      • 👕Merchandising
      • đŸ—ī¸Withdrawals
      • 🛒In Game Shop
    • đŸ’ŗFees
  • Development
    • đŸ‘ĨTeam
    • đŸŽ¯Roadmap
    • đŸ–Ĩī¸Technology
      • Smart Contract Audits
  • The Company
    • đŸ”ĨWarlands Corp
  • DISCLAIMER AND RIGHTS
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  1. Player Driven Economy

Monetize

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Last updated 1 year ago

The game's economy is dynamic and real, governed by its own monetary system and laws that players actively influence. At the heart of this system is the Warlands Token, a governance token that empowers players to engage with major cryptocurrencies. Token acquisition methods are diverse, including trading items, NFTs, selling, completing in-game objectives, rentals, fees, and participation in Guild activities. This multifaceted approach ensures a vibrant and player-driven economy, fostering innovation and diversity within the game world. Warlands have several methods of economy interaction

đŸ’ĩ
Advertising
IAP
Scholarships
Guilds
Monthly Subscriptions
Merchandising
Withdrawals
In Game Shop